About / Light Trace Studio

Human first.
Screens second.

A digital experience studio
based in Singapore.

Light Trace Studio is a Singapore-based digital experience studio for live events. We design hybrid interactions that connect physical participation with digital feedback. We work with agencies to design interactive systems where physical actions create immediate digital responses.

We combine interaction design, game mechanics and spatial thinking to make digital experiences that work in real-world event conditions. We help brands create interactive moments that invite participation and work reliably on site.

People gathered around a golden prosperity tree and a screen showing green and gold game graphics.Carlsberg / CNY 2026

What we do

What we make.

01Hybrid games

Interactive games where physical actions trigger immediate digital responses. Built around clear game mechanics, scoring and rewards, hybrid games give people a reason to take part in the moment.

  • Physical interaction
  • Motion design
  • Real-time systems
  • Game mechanics
02Kinetic experiences

Experiences driven by body movement and spatial interaction. Using motion tracking, participants influence and navigate digital environments through natural movement.

  • Physical interaction
  • Motion design
  • Real-time systems
  • Immersion
03VR experiences

Virtual environments designed for exploration, storytelling and interaction. We create guided experiences, interactive simulations and games that let people explore the content.

  • Immersion
  • Virtual works
  • Physical interaction
  • Story-telling
04LED and live visuals

Animated content for LED walls, projection systems and live events. We design stage content and live visuals around the programming, performances and space.

  • Motion design
  • Event visuals
  • Real-time systems
  • Story-telling

The Light Trace difference

Intent in
every interaction.

01

Human first. Screens second.

We start with the brand intent and the physical action, then build the digital feedback around them.

02

Concept-Led Interactions

Our developers are design-trained. We build each game around a clear idea — not just mechanics wrapped in brand assets.

03

Spatial by Default

Even when the output is on a screen, we design it for the space around it — considering depth, scale and spatial relationships. This gives the visuals a stronger sense of presence within the physical environment.

The team

Who makes it.

Nicholas Lim in black and white, seated and looking towards the camera.

Nicholas Lim

Production and Partnerships

Jeremy Yeh in black and white, lit from one side against a dark room.

Jeremy Yeh

Creative and Technical Lead

Fushia Virtucio in black and white, looking towards the camera.

Fushia Virtucio

Designer